Mega Man Legends: Operation Mother LodeA hobby project I have been working on since 2009 with the purpose to learn game and game engine development. Initially written in C++ and DirectX project, but now migrated to Unity3D. 3D models are modeled with Blender, and imported into the game.
Mega Man Legends (school project)My first game using OpenGL. It is for my computer graphics class in De La Salle University. This project took me less than a month for this. All 3D models were calculated by hand and hard coded inside.
SworldMy first game written in Java. I did not use any graphics library, everything is rendered with Java's Graphics2D and BufferedImage. This project took me 2 weeks to produce.